Commit 981bb847 authored by Carla Barquest's avatar Carla Barquest

finish up quotes

parent b4fd5a76
......@@ -109,4 +109,12 @@ The principles had grown to ten by the time he gave a lecture during the 1985 IC
9. Good design is environmentally friendly
> Good design makes an important contribution to the preservation of the environment. It conserves resources and minimises physical and visual pollution throughout the lifecycle of the product.
10. Good design is as little design as possible
> Less but better - because it concentrates on the essential aspects, and the products are not burdened with inessentials. Back to purity, back to simplicity!
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> Less but better - because it concentrates on the essential aspects, and the products are not burdened with inessentials. Back to purity, back to simplicity!
[p354-5]
The 'Ten Principles of Good Design' from Dieter Rams are as follows: Good design is innovative; makes a product useful; is aesthetic; helps us to understand a product; is unobtrusive; is honest; is durable; is consequent to the last detail; is concerned with the environment; is as little design as possible. [p363]
'When I first experienced Dieter Rams's work, I didn't have the design vocabulary to explain what drew me to it,' he says, 'but instinctively I knew it to be right.'
As he pursued his career as a designer, DiTullo says he continued to experience Rams's work in new ways. 'I began to appreciate the functionality of it, how complex objects were made approachable by reducing their interface with the user to the simplest possible solution through a topically simple, but actually complex use of form, colour and material.' [Michael DiTullo, p366]
Like Rams, Ive has paid close attention to the 'Less but Better' credo and his products follow many (but not all) of Rams's ten principles of good design. Apple's iPhone, introduced in 2007, is remarkable not only for its innovative technology and revolutionary interface, but for the fact that it comes with no instruction manual -- and does not need one -- which proves quite clearly that 'good design helps us to understand a product'. [Jonathan Ive, p369]
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